VFX short Update


(Condemned Prisoner Austin Bishop flanked by his executioners, as the Warden paces in the foreground)

6 weeks of fight training, 2 months of 3D modeling, 1.5 days of shooting, and we're into post-production on our action/sci-fi short, tentatively titled "DETRO."

A subterranean prison escape with 90+ VFX shots. No physical sets, 81 handheld shots to motion track.

This will mark Chance In Hell's first collaboration with Nicholas Whitfield of Tampa-based industrial outfit, 9th Evolution. Nicholas is handling the score.

This is also the first real test of the in-house capabilities of our production team at GWC Studios.

Blah, blah, blah... here are some early composites...

(Corrupt, authoritarian prison Warden savoring the moment)

("I am so looking forward to this..." "Hurry up, will ya? I got places to be.")

(Kiosk running DOS circa 1983 apparently)


(Daylight far above)

(Those gears look dangerous. Wonder if that will pay off later...?)

(The platform rises)

(Industrial Bridge of Sighs)








BEHIND THE SCENES






DETRO TEAM: 

CAST

Tripp Turner - Austin Bishop
Victor Jones - Warden
Dee Langstone - Guard # 1/ Executioner
Elijah - Prisoner in Chains
Jason Howe - Maniac
Smiley - Hulk

PRODUCTION CREW

Samuel Farmer - Writer, Director, Production Sound
Dee Langstone - Fight Choreographer, Assistant Director
Sean Shea - Camera Op, Director of Photography
Corina Farmer - Costume, Prop Master
Jeh Howell (Factory of Effects) - VFX Makeup

POST PRODUCTION TEAM (GWC STUDIOS)

Samuel Farmer - Lead VFX Director, 3D Modeler, Compositor, Editor, Colorist
Al James - 3D Materials, 3D Rigging, Fluid Simulations, Motion Tracking
Karyn Rollins - 2D Animator, Titles
Brian Jerin - Post Production Sound Designer, Mixer
Nicholas Whitfield (9th Evolution) - Composer

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